Exploring, discovering and analysing: for these purposes you can use the vouchers of the Radboud Teaching and Learning Centre. A voucher project fits always one of the three themes of TLC: Lecturer development, Educational innovation, Educational research. Below you will find an overview of all voucher projects.
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Forming a more active attitude through blending learning
The first-year psychology course ‘Methods of Professional Conduct’ is supposed to help form a scientific attitude, but does this insufficiently. Linda Kwakkenbos and Ilianne Boumans are researching whether blended learning could offer a solution.
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Adding depth to problem-oriented education
The bachelor’s programme Pedagogical Sciences offers several courses based on problem-oriented education. Students think this method could be more in-depth. Marianne van den Hurk is researching how this can be realised best.
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Social connectedness after the covid pandemic
Because of the covid pandemic, students have lost a lot of social contact and interconnectedness. Jana Vyrastekova is researching whether this can be restored with plenary, extracurricular meetings on campus.
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Personalised coaching for Biomedical Sciences students
Students of the Biomedical Sciences master’s programme go through a coaching path that contributes to their professional development. Van der Waart and Davidson are researching how the coaching path can be improved.
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Safety among doctors as a basis for more diverse medicine
By organising a week-long Summer School for doctors and medical students, Sabine Oertelt-Prigione researches what role a feeling of safety can play when it comes to implementing gender-related topics in biomedical curricula.
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Does where you were born determine your place in society?
Marloes Hülsken researches whether inequality of opportunity can be countered by having students as well as lecturers get to know a more inclusive history method that offers insight into the mechanisms driving inequality of opportunity.
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The Migration Game: Making European migration law come alive in casuistry
Karen Geertsema and Tesseltje de Lange research the use of a simulation game in education about Migration Law. The purpose is to make students think about the societal issues of migration in a more effective way.
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Anatomy education with Augmented Reality
Students struggle with visualising anatomic structures and their underlying proportions. Lucas Boer en Dylan Henssen work together on an AR-app in which the structures are visualised more clearly.
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Improving communication skills of medical students
Medical students indicate that they receive too little feedback on their communication skills. Ellemieke Rasenberg is investigating whether recording student patient conversations and peer reviewing them by fellow students can offer a way out.
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Experiencing force by using a VR-game
The basic concept of force is often hard to grasp for students of physics. Jan van Riswick researches whether virtual reality can help students better understand force in different contexts, like on earth or in space.
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Working with scrum (agile) in academic education.
Paul Ketelaar researches the effectiveness of the scrum method in higher education. The goal is that through this method students work on (partial) assignments and learn to work together and communicate better.
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Curriculum redevelopment at Dentistry using CARPE DIEM
Wietste Fokkinga researches if the method CARPE DIEM is appropriate to use for curriculum and course redevelopment. The goal is to carry out this redevelopment in a structured way with the preservation of blended learning.