Well-being tokens and money tokens
“The goal of the game is to stay as healthy as possible, mentally and financially,” says student Myrthe Groen, one of the creators.
After a few rounds, players clearly see that shame and guilt are often unfair.
Players form teams and choose between being “almost in debt” or “not in debt.” Each team receives both well-being tokens and money tokens. The objective is to hold on to these tokens until you end the game, but that can be quite a challenge, much like in real life.
The rules of the game
Chance cards can lead to unexpected trouble. If you roll the wrong number, you might miss a vital government letter and incur a fine, resulting in the loss of some money tokens. You also face choice cards: should you buy a birthday gift for your partner or save that cash for a dentist appointment? Choosing the dentist makes you feel guilty for skipping the gift, and you lose a well-being token in the process. Before long, you realise that you need money tokens to boost your well-being, but you find yourself running low. When your funds dry up, you end up with your first debt token. If you’re not careful, you could even face burnout. It's crucial to recover before moving forward. “This is exactly how the maelstrom works,” says Beuving. “The events build on each other and pull you deeper into debt.”