Adolescents with Developmental Coordination Disorder often have lower levels of physical activity and more sedentary behavior compared to their typically developing peers. Research shows that a majority of Dutch adolescents—95% of boys and 81% of girls—spend significant time playing video games, most of which are sedentary. This project seeks to examine whether exergames, which incorporate full-body movement, can be an effective tool to boost physical activity among adolescents with DCD.
The study will proceed in three phases. First, participants will complete a short questionnaire about their current gaming habits. Then, a one-on-one interview will explore their participants’ gaming preferences and gather insights on how to make exergames more appealing. Finally, using the findings from the questionnaire and interviews, we will develop design principles to build exergames that can effectively increase physical activity in adolescents with DCD.
Given the high rates of physical inactivity among adolescents in general, and especially those with DCD, this research is essential. We aim to offer a practical, enjoyable solution that promotes active living and greater participation in physical activities for adolescents with DCD.
The Usability of Exergames to Promote Active Living and Participation among Adolescents with Developmental Coordination Disorder
- Duration
- 1 September 2022 until 1 September 2026
- Project member(s)
- T.Y. Temlali (Taha) MSc Dr J.M. Lust (Jessica) Dr S. Klaperski-van der Wal (Sandra) Prof. B. Steenbergen (Bert)
- Project type
- Research
- Organisation
- Faculty of Social Sciences, Behavioural Science Institute, Active Living
Contact information
Contact
- T.Y. Temlali (Taha) MSc