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Wols, A., Lichtwarck-Aschoff, A., Schoneveld, E.A. & Granic, I. (2018). In-game play behaviours during an applied video game for anxiety prevention predict successful intervention outcomes. Journal of Psychopathology and Behavioral Assessment, 40 (4), 655-668. doi: 10.1007/s10862-018-9684-4
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